It may not be immediately apparent, but audio hard drives are possibly the most important part of any DAW other than the soundcard. Read on for the audio hard drive tutorial.
Obviously hard drive size is important so you can keep as much digital audio
as possible on the drive, but what about other factors such as speed, noise
and reliability?
In this article we’ll examine the importance of hard discs to the audio engineer,
and how you can go about choosing a new drive or optimising the one you already
have.
Due to the advances in IDE technology and the new SATA interface, we will
not consider SCSI devices due to their cost, need for dedicated controller
and limited benefits over the newer ATA and SATA drives.
Digital Audio Data Rates – The Basics
Firstly, let’s look at digital audio. Most of you will be recording at a
sample rate and resolution of at least 16 bit/44.1kHz. How does this translate
into MBs? Well, let’s look at the maths:
Bit Depth x Sampling Freq.
16 x 44100
This gives us;
705600 bits
We’ll want to convert bits into kilobits
so we need to divide by 1024;
705600
1024
This results in 689 Kbits.
Now, let’s converts kilobits into
kilobytes by dividing by 8;
689
8
This gives us a figure of 86 KB/s
86 KB/s doesn’t sound too much does it? Well, no, but let’s see how it translates
into 3 minutes of recording;
86 x 180 (secs) = 15480 KB/s
Let’s convert that into MBs
15480
1024
So we have a figure of
15 MB
Ok, that’s a larger figure but still
nothing to lose sleep over I hear you cry.
Well let’s now say that we’ve recorded
a 3 minute song with 16 mono tracks.
15x16=240MB
So that’s roughly quarter of a GB, and that’s presuming that we delete all
takes not used and all files are mono (stereo tracks are, logically enough,
twice the size)
You can see here the size starting to increase, and this is presuming you’re
writing nice 3 minute pop ditties – if your compositions are 10 minute prog
rock epics then you can see this figure growing much larger!
Digital Audio can rapidly eat into your Hard Drive space
On top of this we’re presuming that we’re working at 44.1/16 here. If you’re
working with higher bit depths or sampling frequencies then the figures are
larger;
| Audio
File (mono) |
| Bit
Depth |
Sampling
Freq(kHz) |
MB/min
(aprox) |
| 16 |
44.1 |
5 |
| 16 |
48 |
5.5* |
| 24 |
44.1 |
7.6 |
| 24 |
96 |
16.5 |
* - the 16bit/48k format has been
included as this is the rate most Creative Labs cards function at by default
What’s clear from our findings above is that digital audio is quite greedy
in comparison to other file types, and if you record frequently then you could
soon see your free space dwindling quicker than Leeds Uniteds finances.
However, as well as the size of these audio files we have to consider another
factor…
The need for Speed
If size was the only consideration we could all just buy big hard drives
and get on with recording, but we also need to bear in mind how quickly our
drives can read and write the information.
A 300GB drive would be of little use if it could only supply data at 1MB/s
– that would only allow us to run about 12 simultaneous tracks of mono 44.1k/16-bit
audio before the audio starts to falter. (1024/86 = 11.9)
Therefore, when considering a hard drive it is important to give equal, if
not precedence, to the speed of the drive.
If you want to test the speed of your current drive there are many different
applications available which can benchmark your drives. One of the most popular
is the SiSoftware Sandra benchmark suite which allows you to benchmark most
elements of your PC. However, for the home musician the most useful is probably
Dskbench
which translates the results into the number of tracks you can run on your
system.
With hard discs so cheap now, it’s not out of the question to install an
audio only hard drive in your PC to take the strain off your main drive, and
reduce the likelihood of any interference from Windows whilst you’re recording
the perfect take!
Audio Hard Drive Basics

When looking for an audio hard drive for your DAW, there are several factors
that are important;
Size – This is expressed in Gigabytes, and drives of up to 250Gb are
on the market as of the time of writing.
RPM – this is the speed of the drive in terms of how quick it spins.
The most common speeds are 5,400rpm & 7,200rpm, although the new SATA
format is producing drives with speeds of 10,000rpm. The quicker the drive
spins the quicker information can be read from the drive, although higher
rpms may also result in higher noise levels (see below)
Transfer Rate – This is the really important figure. Many manufacturers
will include information such as ATA100 in the product description. The numbers
in these descriptions represent the (theoretical) maximum speed of the drive
in MB/s. So an ATA133 drive can theoretically shift data at 133MB/s. However,
there are 2 limiting factors here. Firstly, your motherboard has to support
the relevant ATA ‘speed’. If your motherboard only supports ATA66 for instance,
any ATA100 or 133 drives will not exceed a speed of 66MB/s.
Secondly, these figures only really represent the ‘burst rate’ which is the
maximum data transfer rate, not the sustained rate. Most of the time the sustained
rate will be around 75%-80% of the maximum speed, but it can be even lower
depending upon the setup of your PC.
Seek Time – This is the amount of time, in ms, that it takes
the drive to find the required data. Shorter values are preferable.
Cache – The cache, sometimes called a buffer, is a ‘storage area’
whereby data is held until it is needed by the PC. Data can be read very quickly
from the buffer. A drive with a large cache will ensure that any short-term
slowdown in data transfer does not result in a loss of audio as there will
already be data stored in the buffer.
Interface – By far the most common (at least at the time of writing)
is the IDE interface. This is supported on all but the oldest motherboards
and is a mature protocol. It comes in a few flavours, ATA66/ATA100/ATA133.
As explained above, these refer to the maximum possible speed of the drive
in MB/s. However, your motherboard also needs to support the same ATA value
to get the best performance. The second interface available at present is
SATA. This is a serial rather than parallel interface and can offer speeds
(theoretically) much higher than standard ATA/IDE. It also uses much smaller,
and easier to handle, cables. Only newer motherboards (those made in the last
6-8 months) offer this interface, although this will probably replace IDE
completely in the near future.
Noise – If your PC is in the same room that you record in, then you’ll
obviously want to keep the noise down to a minimum. Not all manufacturers
reveal the noise of their drives, but those who do will probably express the
noise of the drive in dBA. Usually faster drives (in terms of RPM) will be
louder but some manufacturers produce quiet drives using specialised components
to reduce ambient noise levels. Obviously the lower the figure in dBA the
better.
Installing your Audio Hard Drive
The physical act of installing an audio hard disc is not challenging at all,
especially with the new SATA format, and it can be performed by someone with
little or no PC knowledge.
Before you get your hands dirty, you’ll want to consider how the drive is
going to fit into the PC in terms of IDE channels.
Most motherboards will offer 2 IDE channels, each allowing 2 devices to be
connected to each channel, one as a ‘master’ and one as a ‘slave’. There are
a few considerations to make when deciding where to put your audio drive.
Although most motherboards are intelligent enough to handle the IDE bus without
causing problems, it’s best to err on the side of caution in my personal opinion.
I would recommend setting up the audio drive as the master on the secondary
IDE channel with the system drive the master on the primary IDE channel. Presuming
you have two CD/CDR drives in your system, then put the drive that is least
likely to be used at the same time as you are recording on the secondary slave,
and the remaining drive on the primary slave. A common configuration is;
| |
Master |
Slave |
| Primary |
System
Drive |
CD-ROM |
| Secondary |
Audio
Drive |
CD
Burner |
It’s also worth noting that if you have a CD/CD-R drive on the same channel
as your audio drive, it’s a good idea to disable ‘autorun’ on your system
(although this is less of a factor in Windows XP than previous versions of
Windows)
With SATA, hard drives won’t be sharing channels with CD devices so you have
a bit more freedom.
You will also need to format your hard drive, to make it accessible from
Windows. If you’re running Windows XP/2000 then NTFS is the obvious choice.
For older versions FAT32 is the best option.
RAID – Is it worth it?
Some motherboards, especially the newer SATA ones offer RAID functionality.
RAID is a method of using more than one drive to store data in a number of
different ways. Ideally in RAID arrays, you should use identical drives in
terms of manufacturer, size and speed.
Although there are several RAID configurations, we’ll make things simple
and look at the 2 main options - ‘striping’ and ‘mirroring’.
Mirroring – This RAID type basically mirrors all the data being written
to another drive, so if you have a hard drive failure you will have perfect
backup on the other drive.
Striping – This enables Windows to see your 2 (or more) drives as
one large drive. Not only does this offer a large ‘virtual’ disc, it also
offers a very quick transfer rate (as the 2 drives are writing independently).
This can effectively double your simultaneous track count which is especially
useful if recording at 24-bit/96kHz.
Most people won’t need the Mirroring capabilities unless (a) the material
is very critical (i.e. commercial projects) and/or (b) they can afford 2 drives
but only effectively use one.
Striping on the other hand is very popular in specialist audio computers
as it increases both the amount of data that can be stored and the number
of tracks that can be recorded/played back.
If you like to use higher sampling rates and/or you need hundreds of audio
tracks simultaneously then Striping is a good option, especially with SATA
drives.
One word of warning though: some current motherboards operate with their
RAID chip sharing the PCI bus. This means that the PCI bus can ‘max out’ under
stress especially if your PCI soundcard is also transferring data at the same
time.
If you wish to go down the RAID route, then look for a motherboard that does
not share the PCI bus with the RAID array. This information is not always
made readily available to the punter so if in doubt email the retailer or
manufacturer to clarify the situation.
To Partition or not to Partition?
Another common ‘tweak’ is the use of partitions on the audio drive (we’re
not talking about partitioning the system drive here for a multi-boot system
– that will be covered at a later date)
The advantages of this may not be immediately obvious, but yet it is quite
logical.
The fastest ‘part’ of a hard drive is the outer edge, so therefore it would
make sense to force your computer to record onto the fastest part of the drive.
The solution to this is to create two partitions on your audio drive: one
for ‘active’ projects and one for ‘finished’ projects. So with a 120GB drive
for instance, you could create a 40GB partition to record onto and then an
80GB partition to move your projects over to when they’re finished.
This will ensure that your active projects will always be using the fastest
part of the drive, and when you’ve finished recording and mixing down you
can move the project over to the larger partition.
Partitioning your hard drive is a simple process and can be performed in
Windows itself via Disk Management.
Start->Settings->Control Panel->Administrative Tools->Computer
Management->Disk Management
A more common, albeit expensive, method is to use the popular software package
Partition Magic by Powerquest.
Powerquests Partition Magic is a favourite amongst PC users.
Optimising Your Audio Hard Drive
Whether you’ve installed a new audio drive or you use your system drive for
your recording, you can still optimise the performance of your DAW with some
general housekeeping on your hard discs.
The first, and most important, ‘tweak’ is to regularly optimise your audio
hard drive by de-fragmenting it. As your audio drive gets used over time,
and files are constantly created and deleted, it’s not always possible for
Windows to store files in a continuous manner. This means that files can be
broken up and stored all over the disc which can slow down the reading of
files as the system has to write for the drive to find the next part of the
file.
A Fragmented drive can compromise the speed of your system
De-fragmenting ensures that your files are stored in a logical way which
increases the efficiency of your DAW. Although the NTFS file system is less
prone to fragmentation than FAT32, it’s still worth fragmenting your audio
drive regularly (and your system drive if you don’t already) When running
defrag applications, ensure there are no applications such as virus checkers
running in the background as these can prevent the de-fragmentation from taking
place.
In software such as Partition Magic, you can set a ‘cluster size’, in kbs,
for your audio hard drive. Clusters are a set of number of kbs that hold data
on your PC. The size of the clusters can have quite an impact on drive speed.
For instance, if you were to use a small cluster such as 2kb, then a large
audio file would require many clusters which, unless the drive was continually
optimised, could slow down the read speed of your drive.
However, if a larger cluster size, for instance 32kb, is used then not as
many clusters would be required for a large audio file. It also prevents the
drive from severe fragmentation. Of course, on a system drive a smaller cluster
size would be preferable as there are smaller files present.
You will also want to ensure that Windows (or any of your applications for
that matter) are not using your audio drive to store ‘temp’ files, swap files
or hibernation states. Please refer to my Optimising
XP for Audio article for more information.
Finally, when finishing projects, remember to delete any unwanted audio from
the relevant folders. Sequencers such as Cubase have an audio
pool which includes functions to remove unwanted files from the pool and therefore
free up more disc space.
Author: Ben Morgan
XP AUDIO FORUM
Disclaimer: Using this information you accept full responsibility for the
health of your PC. Audiocourses accepts no responsibility whatsoever for loss
of data or computer issues as a result of using this information. Also the
tips included are for audio optimisation only and NOT for family PCs etc.