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AUdIoCoUrSeS



Joined: 31 Oct 2002
Posts: 2036
Live Workshop - 071104  Reply with quote  

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Session Start: Sun Nov 07 20:35:11 2004
Session Ident: #audiocourses
* Now talking in #audiocourses
* seanm has joined #audiocourses
<seanm> :)
<Audiocourses> hi sean
<seanm> hi chris you well?
<Audiocourses> yes not bad thanks..
<seanm> no rugger injuries?
<Audiocourses> no injuries this week ;)
<seanm> good
<Audiocourses> how are you?
<seanm> fine thanks
<seanm> almost caught up with tasks
<seanm> last few of yours to do and a couple of bens
<Audiocourses> ah glad it's going ok..  I know it's a lot of work, but it's almost over :)
<seanm> yeh
<Audiocourses> plus you won't forget it, you'll recall it all in the exams.
<seanm> looking forward to revising
<seanm> do so much every week
<seanm> forget some it
<Audiocourses> yeah but you will suprise yourself soon
<seanm> hope so
<Audiocourses> we see it every semester
<seanm> just starting to think about doing more after xmas
<Audiocourses> That's great!
<seanm> might do digital audio
<Audiocourses> Good move.
<Audiocourses> Plwnty there to get into for sure.
<seanm> i'll check out the syllabus
* ben_m has joined #audiocourses
<seanm> hi ben
<ben_m> hi sean
<ben_m> hi chris
<Audiocourses> hi ben
<seanm> bad result ben doya think ricos happy?
<ben_m> do you mean the birmingham result?
<seanm> yes and newcastle
<ben_m> oh hes a geordie i forgot
<ben_m> haha
<ben_m> 4-1
<ben_m> to fulham
<seanm> souness outy
<seanm> out
<ben_m> i bet souness was cracking skulls in the dressing room
<seanm> think i prefer outy
<ben_m> lol
<ben_m> isn't that a type of bellybutton?
<ben_m> ;)
<seanm> lol
<seanm> we beat preston
<seanm> and scored 4!!
<ben_m> good result
<seanm> bout time
<ben_m> that healy guy looked good
<seanm> yeh he does
<ben_m> have you guys sold your ground now?
<seanm> more alive than deane ricketts
<ben_m> haha
<seanm> no
<ben_m> think leeds have to be a bit careful in this predicament
<seanm> supposed to be negotiating two poss buyouts
<ben_m> that'd be much better
<ben_m> presuming the money is there of course
<seanm> yes
<seanm> talk is cheap
<ben_m> it could take 5+ years to get back to your previous self
<ben_m> sad really
<seanm> at least
<seanm> its no ones fault but ours
<ben_m> well, risdale
<ben_m> ridsdale
<seanm> and him
<seanm> rigsby
* `Rico has joined #audiocourses
<ben_m> he shouldnt even be allowed to play championship manager
<seanm> lol
<`Rico> hi everyone
<ben_m> hi rico
<seanm> hi rico sorry man
<ben_m> <cough> 4-1 <cough>
<seanm> souness out
<`Rico> rofl
<`Rico> i was there
<`Rico> was shocking
<ben_m> ouch
<ben_m> what happened?
<seanm> wot appened
<ben_m> :)
<`Rico> well referee was appalling for starters
<seanm> come on
<ben_m> haha
<`Rico> hehehe
<ben_m> i think coleman is a good manager myself - could take fulham places
<`Rico> well we go 2-0 down and he decides to take both full backs off, and replace with attacking players
<ben_m> oooh
<`Rico> hence the 4
<seanm> souness said on radio that it was the most amazing game hes ever seen
<ben_m> 'amazing'?
<ben_m> in what way?
<seanm> couldn't believe they lost
<`Rico> lol i had a few different words than that
<seanm> sais they dominated
<seanm> newcastle
<ben_m> to be fair we lost 4-0 to chelsea few years back, they had 4 shots on goal and we had about 12, cudicini won man of the match
<`Rico> lol he got sent away from the dugout
<ben_m> these things happen
<ben_m> :(
<`Rico> first half we hammered them, keeper was brilliant
<ben_m> results went well for us today though
<seanm> did milner play
<`Rico> nope
* aik has joined #audiocourses
<`Rico> should have done in my opinion
<seanm> thats it u see
<Audiocourses> hi aik
<seanm> hi aik
<`Rico> hi aik
<ben_m> hi aik
<aik> hi everybody
<seanm> sorry bout tues aik you get my message?
<aik> yes i did, never mind
<aik> soory i'm late
<seanm> thanks for the stuff rico
<Audiocourses> its ok
<aik> just returned from London
<`Rico> np sean hope it helped
<seanm> yes
<`Rico> did you found any detailed info on MIDI timecode?
<`Rico> i struggled
<seanm> some
<seanm> but not everything i wanted
<`Rico> most of what i found was just repeating what i last read
<seanm> found the spec for it
<ben_m> is this for one question in particular?
<seanm> one or two of chris's this week
<`Rico> a few questions
<seanm> does it have an address?
<`Rico> or a clock
<seanm> does it have aclock
<ben_m> really it's very similiar to SMPTE
<seanm> yes gathered that
<seanm> couldn't find anything that spoecifically
<seanm> said what an address was
<seanm> or the "clock" bit
<ben_m> let me see if i can dig out any resources
<seanm> nice one ben
<`Rico> cool that'd be good
<Audiocourses> aik how is the catching up going?
<aik> I've been reading a lot,
<aik> i'm struggeling with the technical language
<Audiocourses> yeah it is a bit technical in places
<aik> not to understand it but to find my own wordswhen answering
<Audiocourses> ah I see
<aik> i want to make sure i understand it right
<Audiocourses> yes that makes sense
<aik> but i hope to be posting some of all the questions this week
<Audiocourses> it often takes a little time..  to fully cement the ideas in the mind.
<aik> working on the sound effect short story
<Audiocourses> Reflecting later will show this
<aik> that's good fun
<Audiocourses> yeah?
<aik> why?
<Audiocourses> why what?
<aik> Why yeah questionmark
<Audiocourses> lol I wa saying "oh you are having fun with the sound effects"
<aik> yes lots of
<Audiocourses> great.. what ya editing it on?
<Audiocourses> software i mean
<aik>  I've been using lots of limiting compressing and all kind of other stuff exprimental when i was making the soundtrack for the show
<Audiocourses> sounds fucn for sure
<aik> so i hope i learned something there as well
<aik> I'm editing on cubase SE
<aik> That's what i can afford at the moment
<Audiocourses> right
<aik> would like to have the SX3 version
<Audiocourses> yeah I enjoy cubase again these days
<aik> I guess it's what you get used to
<Audiocourses> it's maturing well on the PC
<aik> I used logic as well
<Audiocourses> and how do u find that?
<aik> but I find cubase better
<ben_m> logic is somewhat illogical imho
<ben_m> excuse pun
<aik> exactly
<Audiocourses> lol
<aik> it's confusing
<ben_m> btw posted some mtc links in 'school reception' - i dont know the question you're answering so i dont know if it hass all the info
<aik> I fancy to try out anything
<seanm> thanks ben
<`Rico> nice one
<ben_m> probably all sites you've all visited anyhow lol
<seanm> maybe
<seanm> every little bit helps
<Audiocourses> This weeks questions are related to lasts weeks, so by the end of the week you should all be well informed
<seanm> looking forward to it :)
<seanm> being well informed that is
<`Rico> hehe
<Audiocourses> Your last lot in fact isn't it?
<seanm> i believe so
<`Rico> it is yeah#
<Audiocourses> Doesn't time fly..
<seanm> looking forward to revising and getting it all sorted in my head
<seanm> seems like only yesterdzzzzzzzzzzzzzzzz
<`Rico> yeah me 2, its hard to kep track of it all at the moment
<ben_m> haha
<aik> indeed
<aik> I miss to be in a studio and get hands on it
<Audiocourses> You'll recall a heap of stuff when you do get in the studio aik
<aik> practical try out used to speed up my learning process
<aik> i hope so
<Audiocourses> I know the ex students often mention this happens
<aik> well it helped definetly when i worked om my sound track
<aik> i'd love to have a day just listening to 100 different types of mics
<aik> time to experiment
<Audiocourses> yes I understand
<aik> time is not what you have most of in this buiseness isn't it
<Audiocourses> It's a huge subject for sure
<Audiocourses> Takes a while to reach a certain level and then staying there... as well as learning more.
<aik> I imagine
<seanm> things move so fast
<seanm> new this new that new the other
<Audiocourses> sean sure, although concepts tend not to so much..
<Audiocourses> one of the keys
<aik> tomorrow we are already oldfashioned
<seanm> its that bedrock i need
<Audiocourses> is understanding concepts rather than specific software...
<seanm> yes
<aik> I know
<ben_m> yes, like learning in an analogue studio makes it easier to use software packages
<ben_m> for instance
<Audiocourses> learning only a few specific software applications is fatal
<ben_m> concepts are relatively stable
<seanm> kind of understand
<ben_m> only front ends effectively change
<aik> but technology is developing fast
<aik> so the amount of options is growing
<ben_m> but a lot of core elements stay the same
<Audiocourses> aik yes, but not a great deal more can be done now than 10 years ago...  just more quickly and more accessible.
<ben_m> once you have the building blocks - the concepts- then everything becomes much easier
<Audiocourses> I think you are all approaching the subject differently to when we all first met..
<Audiocourses> that is half the battle..
<Audiocourses> Remember we said you will all become "anoraks" well, you are getting there..
<Audiocourses> :)
<`Rico> lol
<seanm> ye i can feel it
<`Rico> u havn't quite spoilt my ability to listen to music just yet;)
<seanm> seriously
<Audiocourses> lol damn
<seanm> music/
<seanm> sorry
<Audiocourses> SO, how about we have a quiz again for a while.
<Audiocourses> Get the brains going
<aik> sounds good
<`Rico> sure
<seanm> :)
* Audiocourses changes topic to 'Fingers On The Buzzers Please'
<Audiocourses> Easy one first.
<Audiocourses> Is classical music generally recorded onto multitrack tape or straight into stereo?
<aik> straight into stereo
<seanm> multitrack
<Audiocourses> hehe
<ben_m> lol
<Audiocourses> ok guys let's hear your reasoning..
<Audiocourses> aik
<`Rico> lol
<aik> you set up the mics and mix directly into hard disk or dat
<Audiocourses> ok.. and sean?
<seanm> decca tree for one
<seanm> just more flexibility
<Audiocourses> a decca tree is typically related to "POP" recordings mind you..
<seanm> i'm not saying never to stereo
<aik> decca tree is still straight into stereo
<Audiocourses> however, this question is a classic for confusing..
<seanm> just more often
<Audiocourses> the correct answer they are looking for is in fact as aik indicated
<Audiocourses> stereo
<Audiocourses> BUT
<aik> but?
<Audiocourses> This is clearly NOT across the baord..
<Audiocourses> you will find many engineers not being able to help but put up more than two mics..
<seanm> its one of those what they want answers is it?
<Audiocourses> So I feel you always must expand your answer and explain yourself
<seanm> thought decca tree was develped specifically for classical?
<aik> it is
<Audiocourses> decca tree is not what they want though...
<Audiocourses> they want to hear straight to stereo
<seanm> okay
<`Rico> do they want to hear reasoning aswell
<seanm> whats the justification
<Audiocourses> however, if you want to use decca tree... go with it, BUT reason it
<Audiocourses> yes sean exactly
<aik> decca tree is just a way to set up mics isn't it
<ben_m> yes
<Audiocourses> so is a non decca tree..
<ben_m> pioneered by decca records
<seanm> was reading all that stuff about quad recording and 16 mics on the brass section
<seanm> in the 70's i think
<Audiocourses> hehe but if you say decca tree, you need to explain what it is and why you think it a good idea...
<seanm> okay
<ben_m> also decca tree often usees 3 mics
<Audiocourses> in the same way that if you say Straight to Stereo, you need to mention why...
<Audiocourses> i.e. the emulation of being where the conductor is standing.
<ben_m> read up on binaural recording too
<aik> what does that meam?
<seanm> like ears?
<ben_m> binaural is a 'copy' of what the ears here
<ben_m> using a 'dummy' head
<ben_m> really needs to be listened back to on headphones for the best reproduction
<Audiocourses> Therefore representing a "transparent" recording.
<aik> i mean the emulayion of whetre the conductor is standing
<Audiocourses> transparent in terms of that is how the conductor has mixed it..
<Audiocourses> yes aik
<Audiocourses> That's the job of the conductor, generally that person IS the mixer.
<aik>  I thought so
<seanm> would a better answer involve all methods with reasoning?
<seanm> or rather a range of methods
<Audiocourses> Well think about this, specially if the next question is:
<Audiocourses> What type of classical music would it be most sensible to record to multitrack?
<seanm> chamber music?
<Audiocourses> What is that?
<seanm> small ensemble
<seanm> piano
<seanm> violin
<seanm> viola
<seanm> cello
<seanm> maybe
<Audiocourses> You need to think about what is possible with multitracking
<Audiocourses> What benefits are there
<seanm> separation
<Audiocourses> and
<`Rico> separation of instruments
<Audiocourses> and?
<seanm> position of players not so crucial
<Audiocourses> This is about "levels"
<seanm> acoustic properties of say grand piano
<aik> I would think as well oratorios could be good on multitrack
<Audiocourses> The answer they seek is music with "soloists"
<seanm> ahh
<aik> To have the choir, the orchestra and the soloists seperat
<Audiocourses> So if they performance due to acoustics etc did not capture the solist.. the level can be increased for their solo.
<Audiocourses> the performance..that should read
<Audiocourses> get that?
<`Rico> yup
<seanm> ye thanks
<aik> yes
<seanm> gonna check those past papers
<Audiocourses> another one
<Audiocourses> How many microphones would you use to record a solo classical guitarist in stereo in order to have control of the balance between direct sound and reverberation from the mixing console? Don’t use any more microphones than necessary.
<seanm> 4?
<aik> two, one near the hole and one between the whole and the neck
<seanm> two close two ambient
<Audiocourses> ok read the question..
<Audiocourses> they want stereo + reverb
<Audiocourses> and a blance between those two things
<Audiocourses> so it is possible with three
<aik> ok three then
<seanm> mono ambient
<Audiocourses> They mention don;t use more than necesary
<Audiocourses> yes sean
<seanm> why not stereo
<Audiocourses> They mention don't use more than necesary
<Audiocourses> They didn't mention stereo ambient
<Audiocourses> You need to understand what THEY want, not necessarily what you want, a little perhaps..
<seanm> lol
<Audiocourses> ya know?
<seanm> i was thinking about ambient mono not giving as much control
<seanm> over the balance
<seanm> but i do take your point
<Audiocourses> or creating even more phase issues...
<seanm> that as well
<Audiocourses> is the other side of the coin
<aik> isn't it the balance between the direct sound and the reverberation?
<Audiocourses> ok we are getting you all thinking..
<Audiocourses> ben ?
<ben_m> ok
<ben_m> Your sequence requires a gradual tempo change from 100 bpm to 120 bpm over a period of two bars, yet has no automatic way of doing this. What should you do?
<aik> If only I knew
<ben_m> hehe
<ben_m> anyone?
<aik> pitch shift?
<ben_m> nope
<aik> I thought so
<ben_m> pitch shift would affect pitch which isn't same as tempo
<seanm> would tempo map be an automatic way?
<aik> I know
<ben_m> kind off seanm - on the right tracks
<ben_m> a tempo map is not exactly automatic
<aik> even though pitch often seem to change tempo as well
<ben_m> aik - yes in some algorithims this is the case
<seanm> all i acn think of is tempo map drawing a gradual change over two bars
<ben_m> but obviously here we would want pitch to be discrete from tempo
<aik> sure
<ben_m> okay, again this is one of those questions that can get you thinking but is deceptively simple
<aik> these are the worst
<ben_m> ok lets examine the question again
<ben_m> Your sequence requires a gradual tempo change from 100 bpm to 120 bpm over a period of two bars, yet has no automatic way of doing this. What should you do?
<ben_m> So, what would you determine to be automatic?
<seanm> tempo map in sequencer
<ben_m> well, lets pick nits here
<ben_m> lets say you use your tempo map and just draw a line in it from 100 to 120 over 2 bars
<ben_m> as you can in cubase sx for instance
<ben_m> would you say that is automatic?
<seanm> i'm thinking of it as automation
<seanm> unsure tho
<ben_m> ok think about this
<aik> drawing a line is manual
<ben_m> aik - correct but...
<aik> the processing is automatic
<ben_m> for this gradual change drawing a line is specifying 2 tempos and 2 points in time
<ben_m> 100bpm 120bpm
<ben_m> over 2 bars
<ben_m> what this question is addressing is that there is no 'simple' way to do this
<ben_m> and drawing a line in this case would be considered automatic
<ben_m> so lets forget the drawing the line
<aik> alright
<ben_m> how else can we do it
<ben_m> ?
<seanm> midi?
<aik> ?
<ben_m> no, its simpler than that
<`Rico> change it in real time manually
<ben_m> simpler than that - but getting warmer
<ben_m> think in increments
<ben_m> ok lets talk this through
<ben_m> we have 2 bars
<aik> yes please
<ben_m> these 2 bars can be broken into beats, 8th notes, 16th notes etc
<ben_m> so how about increasing the tempo every 8th note for instance by a small value
<ben_m> ?
<aik> that doesn't sound exactly simple
<ben_m> well its a simple solution is it not?
<seanm> in the temp map in steps
<ben_m> 2 bars
<ben_m> 16 8th notes in 2 bars
<aik> but will it still be gradually though
<ben_m> yes but the question asks for a gradual change over 2 bars
<ben_m> not a sudden change in tempo
<aik> and do you ever only have two bars to change?
<ben_m> so with 16 8th notes
<ben_m> you could increse the tempo by 1.25 bpm every 8th note
<ben_m> no, it's not simple in terms of useability
<aik> mathematics
<ben_m> but it is simple in terms of logic
<aik> i see
<seanm> why isn't that automation?
<ben_m> drawing a line in the tempo map would do this for you AUTOMATICALLY
<seanm> got you i think
<ben_m> you are just doing the work by hand
<aik> changing the notes step by step is manual then
<ben_m> yes
<ben_m> like i said this is a deceptively simple question
<aik> got it
<Audiocourses> Good one that.
<ben_m> in terms of the wordking of the question
<ben_m> ok, another logical one!
<ben_m> At 120 bpm, how long does a bar last in 4/4 time?
<aik> mathematics again
<ben_m> indeed!
<seanm> 8 sec onds
<`Rico> 8 seconds
<ben_m> nope
<seanm> 4 seconds
<aik> 4/4 is relativ anyway isn't it?
<ben_m> aik - no as a tempo is specified
<ben_m> no not 4
<seanm> 2 seconds
<`Rico> 2 seconds
<ben_m> yes!
<aik> why?
<seanm> two beats every one second doh!
<ben_m> yes!
<ben_m> think like minutes, hours , seconds
<ben_m> work in blocks of 60
<ben_m> at 60bpm there is a beat every second
<ben_m> at 120bpm there will be double this
<aik> I got it
<ben_m> drummers are good at playing at these tempos as you can just think of seconds
<ben_m> <he says>
<ben_m> next...
<ben_m> What data is provided by a MIDI THRU connector?
<seanm> none
<ben_m> ouch
<aik> in classical music 4/4 can be very variable
<`Rico> unchanged what is at the MIDI in
<seanm> just passes midi from its in on
<ben_m> exactly
<ben_m> why?
<aik> an exact copy of the in signal
<seanm> cos the midi isn't for that device but another down the chain
<ben_m> good
<ben_m> ok,
<ben_m> What is the purpose of the 'local' function on a synthesiser?
<ben_m> or sound module for that matter
<seanm> if synth also midi capable local on or off tells it whether to trigger something else or its own sounds
<ben_m> Good seanm.
<ben_m> so...following on
<ben_m> When would you require the local control to be turned off?
<seanm> when keyboard is triggering another device
<ben_m> Good sean!
<ben_m> You all get this?
<aik> yes
<`Rico> yup
<ben_m> good
<ben_m> another one...
<ben_m> In subtractive synthesis, describe the function of the resonance control in a low-pass filter.
<seanm> resonance approaching cutoff point adds stuff
<ben_m> well, it could be more detailed then that!
<ben_m> lol
<seanm> harmonics?
<ben_m> not really sean
<seanm> can't remember exactly what
<`Rico> boost frequencies at cut-off, higher resonance means more filtered
<ben_m> getting there Rico - could be more accurate though
<seanm> attenuates those frequencies approaching the cutoff point
<ben_m> no, opposite in fact
<seanm> copied it wrong accentuates
<seanm> lol
<ben_m> haha
<ben_m> yes, thats more like it
<ben_m> right the model answer would be
<ben_m> The resonance control adds a peak in the response just below the filter’s cutoff frequency. The Q of the resonance is variable
<ben_m> notice here that the answer contains a specific element
<ben_m> 'just below the filters cutoff'
<ben_m> obviously it is below the cutoff as it is a LPF mentioned in the question
<ben_m> little details like this can get you extra points
<ben_m> attention to detail is important!
<ben_m> another one?
<seanm> ye
<`Rico> yeah
<ben_m> What is the difference between type 0 and type 1 MIDI sequence files?
<seanm> not done that one yet
<`Rico> type 0 groups informaton together, type 1 splits into channels or sumthing
<`Rico> cant quite remember
<ben_m> rico good - any more detail?
<ben_m> this question incidentally would be worth 6 points in an exam
<`Rico> type 0 only has one track which holds channel data, type 1 has multiple tracks
<ben_m> very good rico
<ben_m> model anwer is;
<ben_m> A type 0 file contains one track comprising multiple MIDI channels. A type 1 file may contain multiple tracks
<ben_m> So you would pretty much get full points for that one!
<`Rico> woohoo
<seanm> go rico go
<`Rico> hehe
<ben_m> you want to add any chris?
<Audiocourses> if they want some
<seanm> ye
<`Rico> yeah
<Audiocourses> ok
<ben_m> i reckon they must be sadomasochists
<`Rico> lol
<Audiocourses> hehe
<Audiocourses> Easy stuff first
<seanm> grade me grade me
<Audiocourses> A producer, who seems to have a dislike of digital effects units, asks if pitch changing can be done with analogue equipment. Can it be done with the equipment normally available in a well set up studio?
<seanm> changing speed of tape machine?
<Audiocourses> Yes!
<seanm> not sure wot it means exactly though
<Audiocourses> Which bit?
<seanm> tape speed
<seanm> obviouse slow down pitch  down
<seanm> and opposite but
<Audiocourses> indeed
<seanm> is it just diff speed settings
<Audiocourses> Easy huh
<seanm> cos aren't they finite
<Audiocourses> a finate speed?
<seanm> ye
<Audiocourses> yes.. but it doesn't ask for the extra bits here really.
<seanm> cos that'll dictate pitch rather than allow total manipulation
<Audiocourses> Though in reality you would have a pitch changer in the corner
<ben_m> lol
<Audiocourses> no
<Audiocourses> think out the box
<seanm> who me?
<Audiocourses> it's just a motor, give it more juice it goes faster...
<seanm> is that what varispeed is/
<seanm> ?
<aik> nice thing to do with a revox
<Audiocourses> give itless it slows down..  the studio tech should be able to sort that out..i.e.
<Audiocourses> yes aik you can do it on a revox.
<Audiocourses> if the pitch is not high enough for you, two options
<Audiocourses> 1. record it again and pitch it up again..  (bad quality)
<Audiocourses> 2. get your studio tech to take the hood off and stick a varable resitor in the motor signal path.. and have the motor as fast or slow as you like.
<seanm> cool
<aik> manual work
<Audiocourses> seen it done
<seanm> practical electroncs issue 3
<seanm> 1956
<Audiocourses> exactly
<seanm> lol
<aik> what 's wrong with a digital effect unit?
<Audiocourses> the producer don't like em
<ben_m> some people have digital 'issues'
<seanm> :)
<aik> Can youy hear the difference?
<ben_m> in certain circumstances yes
<aik> what circumstances?
<ben_m> well for instance times when analogue would distort warmly
<aik> speaking about pitch only
<ben_m> and digital will clip
<ben_m> oh i see
<ben_m> yes again you can hear differences#
<ben_m> analogue is inherently better
<ben_m> if tempo isnt a concern that is!
<ben_m> digital has to slice audio
<ben_m> analogue it just goes past the play heads quicker
<aik> I see
<Audiocourses> one more?
<aik> I'll try that
<Audiocourses> last one..
<`Rico> ok
<seanm> k
<Audiocourses> Imagine a punch-in has been set up so that a vocalist can hear the previously recorded vocal together with his live voice during the pre-roll. What will happen to the level during the punch in? Give a detailed answer.
<Audiocourses> brains whirl..
<Audiocourses> tick tick
<Audiocourses> tock tock
<aik> indeed
<aik> the level will increase
<Audiocourses> much simpler than you think..
<Audiocourses> no
<seanm> at punch in the previousely recorded level will disappear but i don't know my heads properly
<Audiocourses> sean yes
<seanm> is it playing from the rec head and at punch in something happens
<Audiocourses> you got it, the previously recorded stuff will not be there, you will be recording voer it.
<Audiocourses> over it
<seanm> simple as that?
<Audiocourses> the can be confusing fo some vocalists..
<seanm> wot isn't?
<Audiocourses> if they are singing along with themselves in the pre-roll
<aik> understandable
<Audiocourses> also you need to be careful where the effects are stemming from, this can effect things also..
<seanm> huh?
<Audiocourses> well on a large desk you have the channels sending to the recorder..
<Audiocourses> and you fire reverbs from there...
<Audiocourses> on playback however the signal comes into monitor ins...
<Audiocourses> with their own reverb settings..
<Audiocourses> silence huh
<seanm> yup
<Audiocourses> this is about an "in-line" desk
<`Rico> taking a while to compute
<Audiocourses> mic signal comes into channel.. right
<seanm> ye
<Audiocourses> channel is sent to recorder using the direct outs..
<aik> right
<seanm> ye
<aik> yes
<`Rico> yes
<Audiocourses> the output of the recorder comes back into monitor inputs (other channels)
<seanm> ye
<aik> yes
<`Rico> k gotcha
<Audiocourses> SO when playing back the tape..   
<Audiocourses> to set up effects on the sounds you use the aux sends on the monitors (monitor channels) (not to be confused with monitor wedges)
<seanm> ye
<aik> yes
<Audiocourses> but when recording this if often done right on the channels, before the recorder..
<Audiocourses> on a good desk you can simply re asign them with a push of the button for playback...  taking them from channles to monitors.
<Audiocourses> individually
<`Rico> got it
<`Rico> phew that was hard work lol
<Audiocourses> So this type of desk is known as IN LINE
<aik> and on a bad one it gall get messed up?
<seanm> need to read up on signal flow damn steinberg
<Audiocourses> signal flow is an essential concept..  - building block as ben mentioned
<ben_m> absolutely
<Audiocourses> essential!
<Audiocourses> Same time n place next week?
<aik> obviously
<seanm> yes please
<`Rico> yeah good for me
<ben_m> good!
<aik> for me too
<Audiocourses> and me
<ben_m> right i gotta shoot guys
<seanm> rico aik wanna meet 8 on tues here
<seanm> see ya ben
<`Rico> see ya ben
<`Rico> yeah sure sean
<seanm> see you chris thanks
<ben_m>  cheers everyone - have a good week
<aik> bye ben
<Audiocourses> see ya




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